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FX5700LE-TD256 - MSI GeForce FX 5700LE 256MB DDR SDRAM 128-Bit AGP 8x DVI-I VGA and S-Video Connectors Video Graphics Card

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FX5700LE-TD256 - MSI GeForce FX 5700LE 256MB DDR SDRAM 128-Bit AGP 8x DVI-I VGA and S-Video Connectors Video Graphics Card

SKU FX5700LE-TD256
Brand MSI
  • NVIDIA GDDR
  • 2048 x 1536 pixels 64 bit AGP 8x
  • DirectX version: 9.0 OpenGL version: 1.5
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Key specifications

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Graphics processor family
NVIDIA
Maximum resolution
2048 x 1536 pixels
Graphics card RAMDAC
400 MHz
Graphics card memory type
GDDR
Memory bus
64 bit
Interface type
AGP 8x

Product details

MSI FX5700LE-TD256. Graphics processor family: NVIDIA. Graphics card memory type: GDDR, Memory bus: 64 bit. Maximum resolution: 2048 x 1536 pixels. DirectX version: 9.0, OpenGL version: 1.5. Interface type: AGP 8x. Cooling type: Active

Processor

Graphics processor familyNVIDIA
Maximum resolution2048 x 1536 pixels
Graphics card RAMDAC400 MHz

Memory

Graphics card memory typeGDDR
Memory bus64 bit

Ports & interfaces

Interface typeAGP 8x
Dual VGAYes
TV-outYes
VGA (D-Sub) ports quantity1
DVI ports quantity1

Performance

DirectX version9.0
OpenGL version1.5

Design

Cooling typeActive

Other features

Mac compatibilityNo
Compatible operating systemsWindows XP/2000

Description

CineFX Shading Architecture - Support for DX 9.0 Pixel/Vertex Shader 2.0+; - Very long pixel programs up to 1024 instructions; - Very long vertex programs with up to 256 static instructions and up to 65536 instructions. executed before termination - Looping and subroutines with up to 256 loops per vertex program; - Subroutines in shader programs; - Dynamic flow control; - Conditional write masking; - Conditional execution; - Procedural shading; - Full instruction set for vertex and pixel programs; - Z-correct bump-mapping; - Hardware-accelerated shadow effects with shadow buffers; - Two-sided stencil; - Programmable matrix palette skinning; - Keyframe animation; - Custom lens effects: fish eye, wide angle, fresnel effects, water refraction; High-Performance, High-Precision, 3D Rendering Engine - 4 pixels per clock rendering engine; - 128-bit, studio-quality floating point precision through the entire graphics pipeline; - Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering; modes - Up to 16 textures per pass; - Support for sRGB texture format for gamma textures; - DirectX and S3TC texture compression; High-Performance 2D Rendering Engine - Optimized for 32-, 24-, 16-, 15- and 8-bpp modes; - True-color, 64x64 hardware cursor with alpha; - Multi-buffering (double, triple or quad) for smooth animation and video playback. Advanced Display Pipeline with Full nView Capabilities - Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz; - Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for; panning with built-in Macrovision copy protection - DVI Support for compatibility with next-generation flat panel displays with resolutions up to and including 1600x1200; - NVIDIA NVRotate™ application for advanced viewing flexibility; - NVIDIA NVKeystone™ application for advanced display correction. Rocket Science For a System-Level Solution - 0.13u process technology for higher levels of integration and higher operating clock speeds; - Copper vias and wiring; - Advanced thermal monitoring and thermal management; - AGP 8X including fast writes and sideband addressing. Operation Systems and API support - Windows® XP / 2000; - Complete DirectX support, including DirectX 9.0 and lower; - Full OpenGL 1.5 and lower. Compatibility - NVIDIA Unified Driver Architecture (UDA); - Fully compliant professional OpenGL 1.5 API with NVIDIA extensions, on all Windows operating systems; - WHQL-certified for Windows® XP, Windows® 2000.

Condition: Refurbished

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